I turn complex workflows and dense data into experiences people can actually use.
I'm a UX designer who works where the software is complicated and the stakes are real. Most of my career has been spent with people who know their domain better than anyone building for them: genomic researchers, health economists, portfolio leaders, credit analysts. My job is to make dense systems clear without flattening what makes the work hard.
That usually starts before any screen. I map how people really get the job done today, where their data comes from and where they stall, then design structures that let them scan, compare and dig in. A table of thousands of records or a ten-step analysis should feel manageable, not overwhelming.
Lately much of that work has involved AI, at Broadcom and Takeda, but the job hasn't changed: help people find what they need, trust what they see and act on it. I prototype early, from sketches to working code, so teams can react to something real in days rather than weeks.
How I work
I’m a systems thinker with a high bar for quality. From process to pixels, I’ll collaborate with you, learn from you, and help make something we’re proud of.
Think in systems
I look past the single screen to the whole journey: the people, tools and handoffs around it, so what we build holds up as the product grows.
Hold a high bar
Quality lives in the details people feel but rarely notice: clear states, careful words, and edge cases handled before anyone finds them.
From process to pixels
I stay hands-on from research and journey maps through prototypes and final UI, so the intent behind the work survives all the way to launch.
Build it together
I work closely with product, engineering and the people we’re designing for. I learn from your team, and we make something we’re all proud of.
Skills
Have a product or idea that needs to make sense to people?
I take on freelance engagements with teams building 0→1 AI products for enterprise software, life sciences, finance, and consumer tech.
Love to hear what you're building.